Traits are an important part of the gameplay in Cry of the Fox, to read a more detailed description of them you can click the read more button.
But I need ideas, Oscarvarium and I have thought about many traitideas and written several down. But we could use more, so if you have any ideas please comment on this post, and who knows it might end up in the game. People who’s traits are used ingame will be credited.
Traits are probably the biggest addition to the gameplay. A character can have up to 4
different traits influencing both in and outside battle happenings. Here’s a limited list on traits:
-Nimble: Increased Evasion Rate
-Conservation: Cut’s skillpoint cost in half.
-Quick Fingers: Increases Item Drop Rate, Enables Stealing in Shops.
-Hunter: Enables to enter Hunting Area.
There several ways to gain Traits:
-Trait Cards:
Certain Items when used upon a character will enable that user to equip the Trait. These items are mostly found on maps in treasure chests or can be rewards for defeating a boss.
-Equipment:
Certain Equipment also give the user a Trait. This Trait is only available when the weapon or piece of equipment is equiped. The moment it is unequiped, the trait dissapears.
-Level up:
Traits can also be simply learned by levelling up.
-Events:
During the game’s progression you will have the chance to learn new traits.
-Trait Shops:
In bigger cities you will be able to buy traits from a vender and learn them to your characters.
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